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【チャンネル名 Dittozkul】
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Hello Valoranters
First person to comment that I hate Chamber
I Love your vids so much. Thank you that you always make my day <3
very early comments are poggers
Hello Dittuzkul it’s fun to see ur vids makes me happy when I’m angry your content is amazing keep it up.
Hes simply broken even after the nerfs the nerfs were more annoying than game changing
love chamberonie
The guy has been nerfed two times, if he gets nerfed again he is unplayable
The Charzard needs to get nerfed
Man, chamber
2nd trap is an instant cypher buff. chamber holding down space with the operator is his way pf being a sentinel
your vids are so amazing. love it! keep up the good work. you always make my day
I think its even reasonable to not re increase the size of the teleport. Leave it as is, and increase the use time, along with the increased number of trademarks
I dont want him to be nerfed he is good how he is people that can use him r those who know aiming and despite that no way am taking smthng else Beside Chamber if my duelist r taken I dont see myself playing kj and stuff like that as its a duelist for my last pick (my opinion)
I mean chamber still has some kind of sentinel role to him, I mean all his abilities (except for the sherif) are stationary. Chamber can also hold a site alone with little effort, not as good as cypher or killjoy but still
Chamber is the most strong agent in valo… Needs to nerfed cypher needs a revamp
i want to riot change his ability
for me, one tap sheriff and one tap op as his skill is terifying
but, maybe riot got stucked because of chamber’s trailer
that’s the point why riot can’t do anything to change chamber’s abilty
the best they can do just readjust
ngl i just disagree with people saying hes a duelist. most duelist have some ability that helps push on to site cuz in the majority of cases duelist are entry. chabmer has no util that helps with entry besides basically having a gaurdian that cost 1250
i think that the trips should have to be in the area of his tp, or be deactivated, to incentivise trapsetups with the combo, instead of just oping. that way an oping chamber would essentially just be unable to use that 2. trip, as he would have to play long angles, which dont allow effective traps.
I mean they could also make the headhunter a litlle slower 2 pull out