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if 2 radiants at the same time can’t flick chamber before his tp
wait to see the monsters stuck in iron
if nerfing him didn’t work
buff him
2 trademarks would be broken. Rip flankers
I feel like a cool idea would be to slow down his tp based on how far away it is that way if he can just tp out of a fight you know he’s still very close but if he tries to pull back to a safer position it will take longer and give you more time to pick him off or just fully embrace the duelist chamber play and give the tp a kill requirement like the other duelist abilities
i would rather he be nerfed to the ground tbh
im done with seeing chambers
Just have it so that for about .5 seconds after chamber moves or maybe even shoots he cannot teleport. Teleport is the most busted part of his kit, and nerfing it like you nerfed jett would probably fix the problem in my opinion.
slow down teleport
slow down pull out animation for head hunter
slow down shooting animation of ult.
Why cant his ult just be a normal op with the slow.
chamber isnt to powerful, at least in low ranks, once u get to the players with insane aim and game sense, yes he is, but the only reason he has such high pick rate in low elo is bc high elo players say hes to op
he is meant to be a senti who relies on himself only ,not on traps and turrets and not camping on site waiting for some gadgets to alarm if enemies are coming. But its only works if you have the escape(insta tp) otherwise it makes no sense at all
And i cant blame the players picking him over others sentinels, he is much more fun to play, since you not just allowed , you HAVE to play agressive
It was always the purpose, he always meant to be what is he now but riot wasnt prepared i think he will be this popular
And in my opinion he cannot be nerfed so hard to lower the pickrate enough. The only hope is the buff for kj and cypher but if they become strong again, the bloodthirsty agro players will still pick chamber
you really dont understand how a sentinel works clearly, yorus tp is slower because he has util that can be used before tping in, bruh just git gud
i think they just need to re-work him. His trap is too powerful and his tp is just a free kill. Reworking his trap would be nice and just nerfing the tp would be a must. (I think the reason that Valorant won’t make it like a Jett dash is because re-using an idea would be considered boring as chamber will just because a better Jett even after nerfs).
Fun fact: Under Section 6 of Riot, they will not take any of the fan’s/player’s ideas. I’ve got to know this by presenting my own fanmade Valorant agent but they rejected it by saying that they can’t take any of the fan’s ideas because of section 6 because if they did then it would mean that they 100% would own the concept and the idea and the thing proposed in general. So the only thing we can do is imagine what changes they will make in future.
They’re nerfing him his rep will take him longer
Maybe they should rework chamber change his tp to something else that lets him move around the map, like they did with Yoru.
Hes a sentinel
It means strong on defense not passive
For any change to him
it should let him keep up his sniper schtick like the developers wanted him to be and do the unique aggro sentinel
They wanted him to be less passive
Also i know he has a higher pick rate than pre nerf jett but he is not on her level
There were just more reasons to sometimes pick raze than there are to pick cypher
To be honest i think changes to the operator would be better