【視聴数 108245】
【チャンネル名 theScore esports】
【タグ esports,gaming,theScoreesports,thescore,chamber,chamber valorant,chamber nerfs,chamber nerfs valorant,valorant tips and tricks,valorant guide,valorant tips,valorant best agents,valorant update,valorant patch 5.03,valorant chamber,valorant 5.03,valorant chamber guide,valorant chamber gameplay,valorant chamber trailer,valorant chamber nerf,valorant chamber setups,is chamber good,is chamber still good,is chamber,is chamber good valorant,chamber nerf】
All the chamber nerfs are valid tbh but when are the other sentinels getting a buff? The role itself is suffering and Chamber is picked because no better options because he just by himself fills both the role of a flank/site watching sentinel + aggressive peeking duelist at the same time with an arsenal of straightup guns rather than abilities. Also his trademark is a dudu ability since anyone can just walk past it by smoking or masking it with some ability without triggering it. There are Sova lineups to kill the trademark right when the round starts on common spots. Cypher and Killjoy are in desperate need of some love to make the agent pool more versatile depending on maps. Sage could also get some of her old shit back like full heals (in higher ranks you are likely to get 1 tapped so it doesn’t matter anyways)/instant full hp wall. If not all this then maybe something but SOMETHING. Otherwise it’s just gonna be triple initiators (or double ini + a duelist) + smokes + chamber if you actually want to win the game.
I think this is a good step in trying to balance chamber. But the nerfs weren’t enough since he is still not gonna get punished enough. For one I think for his headhunter it should have a longer pull out cause its dumb that you can pull it out and shot faster then any other pistol in the game. But also you can nerf the teleport by making it have the same delay as yoru’s teleport (Just an idea) cause then people have a chance to trade him before teleporting but it is still fast enough to allow him a get away.
take his fucking pistol away on pistol rounds that shit is busted
Chamber might still be in the pro scene, but for now, for me, I’m probably done using him. I used him before ONLY because the game was stale for me, and he was so fun to use. Now, not so much. Giving Yoru a try because I feel like he might be fun as well, but if not, I’m probably done for awhile
Cmon now. Free and better op. Nuff said
5:31
I really love ur vids they are so fun keep up the work
“You will learn from me how to improve your inventory”
2:00 facts If you got decent aim chamber is pretty much free kills with his op and shit
I took advantage of his TP Anchor nerf today by destroying enemy Chambers Anchor disabling his TP for 45 s while my team takes site. If they also reduce the Equip speed and Movement speed (while holding) for his Custom Sniper then he might get fixed.
would still auto lock Chamber, dude’s the only agent I know how to play since I mostly play League and just transition to Val if I get bored then League again
he’s still the oppressive first blood farmer it’s just his pilots need to think and experience a thought for the first time
For me chamber is still the best rn .. I just got 24k with chamber after 5.03 { first game }
The next they do will be a rendezvous will now 2 kills like most duelists LMAOO
Ban the Chamber pistol in Spike Rush. The fact that you have a pocket Guardian while everyone is forced to use a shotgun is just unfair.
You guys not gonna make a video on FPX the recent master winners ?
13:35
Can we just appreciate the work he puts in for each of his videos
“come to me and get the coolest bonus”
I pretty much didnt notice a difference whatsoever as a plat 1 player lmfao
Even though these are good patches, riot has to stop looking at the top .1%. Neon is still busted Iron-Silver, where the majority of players are. And they just removed her main weakness which was distance.
Riot:
Most picked agent = nerf 🤯
Nerfs killed jet not chamber.
Also, decreasing rendezvous distance is the real nerf for chamber.
4:30 All Riot really needed to do was slow the fire rate or increase the recoil on his deagle and ult and just make it one shot anywhere which is a step above the OP that takes two sometimes.
i think they should take a gun out of his kit
and push him more towards being a hyper-rotating sentinel who can gain small amounts information and slightly slowdown pushes,