【視聴数 108245】
【チャンネル名 theScore esports】
【タグ esports,gaming,theScoreesports,thescore,chamber,chamber valorant,chamber nerfs,chamber nerfs valorant,valorant tips and tricks,valorant guide,valorant tips,valorant best agents,valorant update,valorant patch 5.03,valorant chamber,valorant 5.03,valorant chamber guide,valorant chamber gameplay,valorant chamber trailer,valorant chamber nerf,valorant chamber setups,is chamber good,is chamber still good,is chamber,is chamber good valorant,chamber nerf】
I bet players will come back to him because he is still very strong
Can they buff back the trip ?
Well Riot balance team has always been dead, “braindead”.
Does anybody not see that his sheriff is still busted. Deffo should nerf the pull out time and bullets
Bruh chamber first the jett and now chamber😭😭
I feel like he’s just been nerfed to the point he should have been at upon release, meaning if he was released today with all the nerfs you’d still call him strong but manageable with room to have further nerfs, still easily the most powerful agent in the game though.
I misread the patch notes and thought that the radius between the anchors for rendezvous was decreased but I can still hold an angle watching B Garden and then quickly TP to A Lamps in Bind, dude’s still cracked
remove the slow on the tour de force
my honest opinion :
– chamber ult magazine must be decrease atleast only 3
– do something about teleport cooldown not the range.
– headhunter cost 150/bullet was a good thing
As long as the animation of rendezvous itself is not nerfed, he will always be picked. But obviously not as often as before.
Lmfao I dropped 30 tonight with him like literally nothing has changed. I just buy pistol shots when I have extra credits on buy rounds, the TP range is the same even though the radius you can activate it from was lowered, and I can teleport at the beginning of a round, and then at the end of the round when/if I need it.
The bullet cost is good. The cooldown nerfs don’t really affect him. The reduced slow
time I’m sure has some kind of effect in the highest level of play.
They need to drop 3 rounds off of his pistol. Make it so he has to get 5 straight headshots to ace, or can get one 3 body shot kill with a couple rounds to spare.
His sniper rifle needs a fire rate nerf. I think it should still be snappy, but it fires so fucking fast that unless your opponents are on top of you, you can just pop everyone in seconds.
If nerf isn’t enough for you it’s mean you just want the character to disappear at this point
I only have one issue with all the nerfs, CAN WE CALL HIM A SENTINEL NOW ???? Because if they nerfed headhunter or his OP i would have been happier but they nerfed the sentinel aspect of him smh.
Yoru lookin mighty fine right now…
good to nerf him but didnt solve the issue
all they needed to do was delete his code completely
Bro it’s enough stop complaining mate.
IT IS GODDAMN ENOUGH, HE GOT NERFED SO HARD.
For some reason I play better with the new Chamber. I understand the 15m radius for his tp’s way better, and though the headhunter price going up was annoying, its still very playable and makes me use the bullets more sparingly. Also, I actually hit my shots with the ult way more now, even though there was basically no change to it, must be a mental thing.
Press 8 for the SUMMARY OF THE VIDEO.
i think why chamber is still strong is based on the players who used him, chamber is agent who built for aimers, so if he being used by good player, he is still busted