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Nooo Phoenix is perfect
U are initiator dualist and smoker in same time
I think fracture is very flawed but not unplayable defense is incredibly difficult due to the design of the map but not impossible like icebox a site
i think the way to nerf chamber is to punish him for missing shots w his op. maybe just put 1 or 2 bullets in the gun and each kill will regenerate one bullet, like the golden gun
Bruh they just need to listen to their players Ong 🤣
I WANT CYPHER WITH A GUN CAMERA
SO THAT HIS CAMERA DEALS 100 or 50 DAMAGE PER HIT, AND COULD TRACK THE ENEMY WHEN TAGGED LIKE SOVA DRONE
ALSO HIS CAGES, CYPHER COULD SEE BEYOND THE CAGES, AND HIS TRIP WIRES WILL STILL WORKS AFTER HIS DEATH AND INCREASE RANGE
I personally feel mixed on fracture, its unique and is underrated, but I have a pretty good win rate and its a map that actually requires some degree of team coordination if you want to be able to do well on it.
What I would like to see about maps actually is more urban, alive, organic maps where you can see “Ok its UK Subways”, or “It`s Rio de Janeiro favelas” or “its some kind of countryside campus”
You know? Not just walls, corridors and boxes; give us actual streets, get cover behind cars, some agents trying to go through the subway acess and others covering them by some building or something like that
Yeah, yeah – I know some maps are in actual cities and stuff – but if I have to ask you “where is Ascent is located?” or “in which country I can find that beach on Breeze map?” I can bet 80% – 90% of you guys can`t find it without looking on google
On the other hand, most of the maps in Overwatch you can easly identify “This map is in England, that map I don`t know exactly, but its in Germany, this lovely city is on Greece, this one? I dunno, but I can visualize that lovely river crossing Veneza”
EVEN IF IT`S WRONG AWNSERS, players can easly relate to somewhere in a organic way in Overwatch, unlikely in Valorant where you can tell “Bind is the map with the teleporters”, “Haven is the map with 3 bombsites”, “Ascent is that Red Map where everyone likes to play in there” – for me, at least, this not feels organic and naturally related
Obviously not 100% of the maps MUST BE that way – but none of them? Really? its just corridors and boxes and stuff?
You`re getting what am I trying to showcase here, right?
I would give Chamber 6 Shots instead of 8
Nerf for chamber :
Remove the slow from his sniper kill
Tp 35 second per use
noone gives a fuck about a tournament mode just add wingman or 3v3 instead
I honestly think chambers issue is his ability to teleport extreme distances, for example on bind where he can literally teleport from one site to another. If riot wants him to be a sentinel character, i don’t disagree with the chamber op having a slow but it shouldn’t be as strong as it is, maybe half the size or half the time on the ground. Basically i’d keep him how he is now with the single trip, because i think it was over powered to be able to have two trips on the map at any time. Not having to worry about flank on any map, with very little work around to his trips. You could make the argument that cypher’s trips are similar but cyphers trips are limited to certain areas of the map because they have to hit two points, so most of his trips are in spots where the person dealing with them can still get value out of the round. Where chambers trips are basically universal on wherever you can put them and have lots more coverage. On bind, you can fully cover flank with trips to a or b with a market trip but for example on cypher you can only cover market and t spawn with two trips instead of just one like you can with chamber. tldr; i’d keep the trip how it is, lower the range of the teleport so you can’t warp from across the map & i would make his slows from his operator not as strong. They could also give him less bullets on his pistol because it’s too forgiving with how many shots it has.
As a phoenix main I can’t wait for a buff/rework, really hoping for a cool movement ability
Personally would love it if they let us choose what maps we can play on or atleast do map rotations so we know what maps are available at what time at in unrated not in ranked.It would really help players to get better and practise. Because sometimes u might be really bad at a certain map or you might go learn lineups for a certain map but ur unable to test them out because it takes time for you to get that specific map you want. And by the time the map comes back around , you prolly might forget what u learned.
I have a bug earlier when playing Valo… My first game’s ping was good it was around 40-50… But in the second game i was getting around 150-200 ping… And i was playing on a computer shop… But the thing is… I was with my friend… He was also playing Valo with me… On the second game i was having 150-200 ping but my friend’s ping was stable… Idk if this is a bug… Because i did turned up the graphics on the game… But if it is… Can someone confirm if they get this as well???
IMO give Chamber back his 2xC the cost will be 200 each (i would go as far to say 250 each based on what that ability does and the range it has while it doesn’t force you to play close to it like KJ if she wants the bots to work) and just double the time of his TP dude can literally 4x tp in a round for free…. Yoru pays 200 and needs 2 kills to get 1more, Jett needs 2 kills to dash again and they are Duelists not a Sentinel… I get the idea of custom weapons and them being better than the ones you get from shop but make his abilities cost a lot more so as you get punished for using your util incorrectly than just buying 4xQ 1xC and just TP freely (in some maps from one side of the map to the other) while being able to buy an Op since round 3 and play safely the entire game. Not to mentions that they could make it so as if you pick your anchors while your E is on CD the timer should reset or get a mini punish for example 15sec to place them again something like the KJ bot.
I personally wouldn’t change chamber’s fire rate on his ult as that would change the way he feels to play, what I would do is remove the slow when he gets a kill so that you can outplay him by joggle peeking or wide swinging. I would also decrease headhunter to a maximum of 6 bullets or increase his ult by 1 ult point
fracture has grown on me ever since neon released. she’s so fun to play on that map. and yes I want more out there style maps tride and true maps are my worst especially haven. So more fun gimmicks are welcome.
if they add a replay system and 1v1s this game is finna be like fn with the nerds that grind mechs n shit all day wit their friends
I feel like I’m the only person who think the Val devs are either lazy as helll or just understaffed
Honestly idc what they do to chamber as long as they don’t touch his tp