【視聴数 66509】
【チャンネル名 GameLeap Valorant Pro Guides】
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A KJ buff would demolish the lower tiers I see how lower tiers struggle vs her utility
They should nerf Chamber and Fade for sure
Make omen teleport less noticeable
U rubberband so much just to stretch a point to get over the 8 min mark. Like you say the exact same sentence in 3 diff ways and it’s annoying
Chamber needs nerfs
Nerf stinger first
Maybe for Cypher they could make his cages re-useable. Kinda like a Viper orb. That way you get some more consistent value for anchoring down a site
Chamber buff: Make the trip cost 150 again since his Headhunter is so inflated and overpriced.
Chamber nerf: Start Tour De Force with 3 bullets and get an extra bullet for every kill you get
KJ buff: Infinite range on alarm bot while leaving limited range for turret. Lock down only destroyed by guns/melee and not by abilities.
Cypher buff: Make the trip wires completely invisible so you can’t see how high or low it is and you can’t jump over/walk under it. Still make it to where you can hear it to know it’s there tho. Also make the ultimate last like 3-5 seconds of live intel instead of a freaking 2 second screenshot on your minimap.
They need to put new controller agent
who else thinks the jett dash pre equip should get removed the old was was much smoother for an agent like jett 😑
They should leave chamber alone like tf they should buff other sentinels if they want to nerf someone nerf fade
Hell nah chambers op is still op
I just wanna see chamber’s pistol do less dmg, 150 creds insta kill?
Jett needs the right click ult reset back
imo cypher needs: repeat ping ult, trips that cant be broken by util or at least require more util damage to break and faster activation time on his trips.
chamber is fine as is for now
Give chamber ult 3 bullets and for every kill he get one more¿
And just remove the sound of the cypher traps
For Cypher:
1. His trips should have a longer range limit or no limit at all. Because your trips are very limited to certain spots of the map, it makes you predictable
2. His trips’ visibility should be weak. For instance, you can only see the trip’s trigger line around the endpoints of the trip, not the whole line itself.
3. His camera should shoot 2 darts before going on cooldown.
4. His ult should scan opponents faster. Additionally, he should be able to reveal more than just location, ie. the enemy with the spike, the enemies’ hp and weapons, or so the likes.
Cypher’s kit is, if not, perfect for protecting your team from revealing their information and locating where the other enemies are. He is the kind of sentinel that revolves around information. His cages are very versatile and his trips provides better security than Chamber’s. It just really feels like Cypher could have been the perfectly balanced agent in the game if they buff him by a certain degree.
Still waiting for that astra buff I guess 🙁
Chamber is too strong but I really don’t think fade is overpowered, and her dogs are easy as hell to kill