【視聴数 18213】
【チャンネル名 ProGuides Valorant Tips, Tricks and Guides】
【タグ valorant guide,valorant,valorant tips,valorant tips and tricks,proguides valorant,proguides,valorant chamber,valorant chamber nerf,valorant chamber changes,valorant 5.12 update,new valorant update,valorant 5.12 changes,valorant 5.12 patch notes,chamber valorant,valorant update,valorant new update,chamber,valorant news,chamber nerf,chamber changes valorant,valorant patch,valorant patch notes,proguide,valorant agent changes,valorant agent changes 5.12】
Thats doesn’t make sense mollies killing traps. Traps can’t be seen until walk close to them. Thats why u need to get risk for destroy a trap you literally walking in, but with this changes someone can just throw a molly and destroy every trap on the path lmao ?
Honestly, the sage health changes weren’t good, they’re trying to push her towards a more supportive role at the expense of her solo power. Self healing has now become useless and if a team needs heals then Skye is better in every way.
Kay/O ult cost was also a bad change for solo queue because players already don’t know how to capitalize on Kay/O’s suppression, also his revive is very situational and rarely someone sticks it, so his ult cost didn’t need an increase at all and was fine as it was.
Istg if KJ becomes the meta, im quitting
So Phoenix wall costs 150 now but neon wall that doesn’t even damage nor heal costs 400?!
This is not the Valorant I know
Sage being nerfed to only be able to heal 30 of her own Health was the worst change in my opinion. I liked it better when she was also good for solo plays. Skye is now just much better in everyway and I hate that.
why would you nerf breach nobody even plays him xd
Why all these changes ??? Oh ye most people use the healing option for self healing. I only see more people playing Reyna and Phoenix now than Sage… 50 hp selfheal for sage would be reasonable but 30 hp …. So you can’t selfheal a single vandal bodyshot ??? As vipermain I neither like those changes for viper. Vipers like to play arround their ults and this nerf limitates it. And last: I am pretty sure Killjoy needs more buffs than a little healthincrease of her utility, Delete the range restriction for her turret but keep the restriction for her alarmbot ! Also give her Lockdown like 300 hp health at least. I am questioning the need of increasing the ult of breach, kayo and viper to 8 ult points. Breach and Kayo don’t have a high pickrate in rankplay and a viper ult in defense is only used to let the attackers rotate. Therefore the other linesmoker Harbor needs a longer wall and cascade in size and not only longer duration. And last: if you don’t increase the health of the skyedog, it should also not have an higher cost. Skye needs teamplay for her dog and flash and that’s not something you have in rankplay
What does Smoke integrity regen time increase to 25 from 5 seconds for viper mean??
STOP NERFING SAGE……….
Reyna “liar”
Viper boosted Chambers nerfed well deserved 😈😈😈
RİOT FUCKED FADE FOR REAL NOW. WTF???? FADE HAS NOTHİNG NOW…
Everyone complaining about sage and her self heal nerf lol now you’ll have to actually play like a sentinel and not a duelist that can heal yourself 😂
Viper ultimate bug wasn’t fixed
bruh…. all of the agents i use got nerfed (except chamber since i dont use him) i’ll still pick viper on icebox pearl fracture but idk the rest🙂
will it be essential to learn KJ in split later? cuz im planning to do so
4:14 how does the Kay/o’s frag/ment suppress and zero/point deal damage????
The molly can suppress and the knife can be used as a weapon?? Kayo is getting some crazy ass buffs man!
STOP BUFFING YORU. HES ALREADY BROKEN.
Do something for jett and reyna pleaseee 😢