【視聴数 5689】
【チャンネル名 Kage848】
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I really like this videos and I hope you had a great day
“We used to skip stones when I was a kid, nowadays the only thing these kids skip is an ad before a video starts.” 👴
put down those extra half logs with wall torches on them along the path.
There is a good camp for rope straight from your front door isn’t not far about the same as the max distance as a zip line, probably about 5 rope every time
Kage, the standing torches, instead of putting sticks on top, put a skull, they will not go out.
if no one has mentioned it … your game isn’t the only one that the scenery is ‘ripping’ … i watch four/five of you play this game, and all of you are having a problem with your graphics… i think someone mentioned they updated their graphics card, i noticed less, but the ‘tearing’ is still there. (you all have big builds in common too)
Why do you go looting with full inventory,seems pointless to me,oh well.
This game desperately needs some different building mats for walls and floors, like stone or sticks or clay or something. The buildings compared to almost every other game with building mechanics just looks bland.
23:02 you should really stay on paths as much as you can even if it means going slightly off course then you won’t be off trail hitting trees and whatnot as much, and you could even put down some of your own paths and make your own road system. Also another simple name for the night five is just a one wheel
I know you are playing a lot of games at the moment Kage, but glad to see you are still playing this one and no one survived. Had to laugh when you called Kelvin stick boy cause thats what i call him….among other things. I wish they would fix his A.I. though as he hates going across my bridge on to my water base these days.
I may be the odd one here, but I’ve lost interests in SoTF. Analytics may say otherwise.
Seems like everyone has the screen tearing issues. Definitely some graphics issues they need to fix after new update.
People are calling that tearing or ripping. That is usually a desync issue and vsync or even gsync can fix that. BUT, to me, that is what i call artifacting and I have no idea what causes it or how to fix it. I run a 1080 Ti FE and I have never experienced that particular issue.
the skull lamps are permanent and do not require being fed.
try using fire wood on the torches burns longer
I don’t think half log holders are too much to ask for personally. I think we should get them. I can handle stacking the quarter logs on their own but the half logs could really use a storage
Looks like the glitching and tearing is affecting everyone . the standing torches are a waste of time, you have to light them each day
The open grave near you also has lots of rope and cloth.
For your pathway you could put half logs along the pathway and put torches on them so they stay lit.
You should’ve used those half logs to out line the stick pathway and use the other touches