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【チャンネル名 Bellular Clips】
【タグ dracthyr gameplay,dragonflight,dragonflight alpha,wow 10.0,wow alpha,wow 10.0 alpha,wow alpha gameplay,wow dragonflight impressions,wow news,wow dragonflight news,df,wow df,dragonflight new class,dragonflight new spec,dragonflight talents,dragonflight new race,dragonflight flying,dragonriding,wow dragonriding,df alpha impressions,bellular,dragonflight bellular,wow bellular,bellular wow,dracthyr preservation,evoker guide,evoker gameplay,wow evoker】
I think having times on m+ has ruined the game for regular players in a way (It has changed the mentality of people playing and they have become more toxic in regular content). I like playing a tank class but everyone is always in a rush. I play DH and warrior and chain pull stuff at a decent pace (dubble / tripple pulls) , however people are always trying to play faster and pull more. If you are doing normal and heroic dungeons it is not punishing enough for those who are impatient dps. Most of the time as tank I am top or 2nd place damage and it feels wrong. I have started playing classic more becasue the regular content is harder and people are not in this go fast mentallity all the time. Threat as a tank is also trival comapred to classic and people dont have to watch threat metters. In retail out in the world you can 2 shot most mobs and they never pose a threat to the player. However in classic it takes a bit longer to kill stuff and it actually does dmg to you if you dont interrupt or kite stuff. Outside of high end mythic keys or heroic and mythic raids everything is trival and seems like a time sink with no substance. I think they need to look more into the tuning on classes on how much damage they take from and do mobs.
They seriously need to clean up the story transition for new players coming in. It’s broken and unrelatable and that’s half the battle of getting newcomers INVESTED into the game, otherwise why have a story at all at this point?
grinds arent a problem, the way they do shit is…. back in legion we had AP from everything, and A LOT OF IT, not the scraps today
Hot take, poll things in game instead of forums. So 20% of the playerbase who just complains doesnt get the absolute choice.
fk skyreach
SOO needs a short cut. It’s the longest Raid with no short cut.
The big thing is gearing via mythic plus. Doing 10-15 mythic plus and getting 3-4 pieces of loot after all of them is not very fun and very dishearted, feel like my time is wasted and just have to wait for the vault isnt good game system. Please change how mythic loot drop in DF.
Fated BRD
– If blizzard wants return of players lower/ remove monthly subscription. (League of legends is free and works fine.)
– make all races playable without grind, returning players cant play the new cool races
– Make professions worthwhile also for endgane like in TBC
-Time Chromie is confusing, make queeste for all zones relevant
You could also just rare/chest farm in ZM and get 10k flux in a couple days, +gathering, +greens to sell on AH, +blues/purples for disenchant, +more
and then they came down from the trip – oooh the nerfs
Tbh does anyone even know how spells are developed in WoW’s source? Are they directly designed number wise in a simplified manner in c++ or whatever to where all you have to do is tweak a number? I’d imagine with the way a lot of wow mechanics interact it must be fairly simple. Certainly not what FromSoft does with animation speeds, and hitbox size changes and so on.
“People will feel like they have to do two raids” What???! Who?? I have been hearing complaint after complaint about a lack of content, then there’s this suggestion that two raids would be too much content… sometimes you guys really are the ultimate “glass half empty” type. You either like raiding or you don’t. If you do, the more the merrier. I wish there were 10 raids. I wouldn’t feel forced into playing this game that I like playing…
I would love to see updated vanilla dungeons and going back to cata dungeons they were SO FUN to do back in the day to grind for heroic gear. I remember being a prot paladin and my heart was filled with joy doing them. I’d rather have challenge mode vs M+ in an x-pack over all so then there’s options for the casuals and the mythic dungeon progressive people.
they certainly fixed the cos ring we all farmed for, if they are going top fix loot they need to do it before hand and not just let it be a time sink they are going to punish you for committing to.
Feels easier to just disable the fated old raid trinkets from the loot table
Matt talking about dungeons is a no from me
So I guess the end point of intrinsic motivation is … Remove ilvl from gear? I’m down for that, but I don’t know if anyone else is.
faded raids could be mid patch the .5 as catch up gear for the next tier, could even be themed around timewalk with the Bronze Dragons
here my answer :
1. fire ion from director role
2. hire a real team of devs with talent who dont think about political agenda
3.stop focusing only on mythic raid and mm+ FFS
4. give casuals who are 80-90% of your playerbase real fun things to do in game that are not only mythic raid and mm+… good lord