【視聴数 88435】
【チャンネル名 Shesez】
【タグ out of bounds】
ゲーム攻略youtubeリンクまとめ-ゲームBBS7 ゲーム攻略関係のyoutube動画のリンクをまとめました!ゲーム攻略のチャンネル探しに便利です!最新の役立つゲーム攻略情報があります!
【視聴数 88435】
【チャンネル名 Shesez】
【タグ out of bounds】
「これするだけでおこずかい7000円ゲット!?」中学生でもスマホがあればできる期間限定キャンペーンを利用して7000円分ポイントをゲットする方法がこちらw
【また爆益キター!!】TikTokキャンペーンを利用して簡単に3200円貰う方法がこちらw【期間限定】
I’ve been doing this since it came out
how do you know its not a cat thing are you a cat
I have ONE complaint: you say A camera anywhere we want instead of THE camera anywhere we want hopefully you could change that but other then that your good
ngl i have never played this game and clicked on this vid fully anticipating just a chill experience looking around a neighborhood map like in untitled goose game… now i DESPERATELY need to play stray bc robots?? walls of eyes???
I’m sorry but no, the wall of eyes does not make more sense in the game. Lol.
How do you walking while debug camera is on?
as a certified cat owner, all of the things the cats do that are silly/weird are all natural
they do tend to float
Dude, this is the only game I never spoiled the story for, and I don’t regret it, cause I cried at the end.
I liked this game, I beat it, but as a Cat owner of the same breed as the one in Stray… none of it made any sense. lol.
Good second episode. You’ve improved the smoothness of your transitions between topics, which was my only critique of the previous episode, so keep up the good work.
Cute cat game goes brrrrr
No changes necessary. You are already doing better than Shesez. Also your camerawork is much smoother than his, which is really appreciated.
In the ending scene where you’re walking up the stairs there are other cats underneath the level. Someone on the Stray subreddit managed to glitch through a wall. Makes you wonder if originally you’d see the cat fam at the end.
How about an episodes series for the Mario Kart Deluxe Course Waves?
Small constructive critique! The purpose of low poly models is typically that they look normal from far distances. So for instances like the windowed city, showing a pan from that distance doesn’t really come across as anything out of the ordinary. But it is a cool cinematic shot! So instead, if you get closer shots of the low poly city first, and then do the fancy pan shot, that would be more effective at getting the point across! Hope that helps 🙂
4:46 I remember first learning about this technique being used in mario galaxy, and I’m surprised that it’s apparently effective enough and simple enough that devs are still using it to this day
This guys voice sounds natural already.
10:52 VR Developer here – the gridded boxes are leftovers from a stage of production called “grayboxing.” In this phase you’re solving problems like figuring out how big a room or hallway should be. Using boxes with grid textures as placeholders makes it easy to test out a lot of different options before going through the insane amounts of work needed to make it all look pretty.
your voiceover is awesome. nice to hear a newcomer.
Such a beautiful game I loved every second of it. Also it never crossed my mind but there are no loading screens it’s one continuous level it’s very impressive that an indie studio pulled this off it’s really well crafted.