【視聴数 328576】
【チャンネル名 The Escapist】
【タグ Stray,Yahtzee Croshaw,The Escapist,ZP,Zero Punctuation,Review,Cat Game】
ゲーム攻略youtubeリンクまとめ-ゲームBBS7 ゲーム攻略関係のyoutube動画のリンクをまとめました!ゲーム攻略のチャンネル探しに便利です!最新の役立つゲーム攻略情報があります!
【視聴数 328576】
【チャンネル名 The Escapist】
【タグ Stray,Yahtzee Croshaw,The Escapist,ZP,Zero Punctuation,Review,Cat Game】
「これするだけでおこずかい7000円ゲット!?」中学生でもスマホがあればできる期間限定キャンペーンを利用して7000円分ポイントをゲットする方法がこちらw
【また爆益キター!!】TikTokキャンペーンを利用して簡単に3200円貰う方法がこちらw【期間限定】
i think yatzee understands cats better than the layman
UHM, AKSHUALLY, when you deliver all the music pages to the hobobot you don’t just “get to hear snippets of chiptunes”, you also get a very pointless but very cute pin on your harness.
Yahtz, probably got my tinfoil hat on here, but I feel like the number of times you dropped Sp*z this episode is not unrelated to recent news lmao
I’ve liked this video because it has my favorite rice cooker in it.
Honestly, I consider the robots addressing you and the cat somehow understanding them to be the least bothersome part of the game. To me, it’s no less realistic than when you’re a silent FPS protagonist and while everyone else tells you what to do and addresses you, your character never speaks or responds in any way. And honestly? THAT’S usually MORE unrealistic to me than a cat coincidentally doing the right thing. The cat has an excuse. Silent human protagonists are only silent because the devs made them so, and so it comes off ridiculous when your character does what it’s told, but NEVER has anything to say to the other characters or how it feels about them.
I guess this is always where developers expect us to “suspend our disbelief”. I’d like to think in Stray’s case, the cat supposedly only understands the drone, and B-12 translates what the robots say, and the cat does it simply because it would help it get out of the city, and not because it particular cares for their personal problems or circumstances. The robots also don’t know you’re a cat, so they probably treat you as a sapient self-aware quadruped robot that happens to understand them. Only B-12 knows you’re a cat. And gets you to help it by helping you achieve its goals.
4:18 Major spoilers I guess for the game, but
The Clementine bit is really the biggest bit where the fact that you play a cat becomes a serious detriment to the story.
As she closes the door to let you escape while being chased by drones, she tells you that “it’s not about getting everyone to the Outside, just one of us has to”, meanwhile she’s not *just* saying this to a cat that doesn’t know what she’s talking about, she’s talking to a cat THAT WAS BORN AND LIVED OUTSIDE. Like hell no robot you need to get your ass to the Outside, what the fuck is happening.
Like sure, fine, by the end we open up the city allowing *everyone* outside, but the fact that this story tries to convince us that somehow this fuckin’ cat getting outside is more important than all these other sentient beings who have been working towards this for their entire existence was the thing we were supposed to be feeling, the story felt genuinely insulting. She’s not even talking to the drone, B-12, who is the only actual human consciousness in the game, she’s clearly talking *to the cat.*
I’ve been given no indication by the gameplay and the quiet moments that this cat’s life would be any degree worse if it just stayed with these robots inside, but the game makes it VERY CLEAR how much of a desperate struggle it has been for the Companions.
It just feels shitty and was the point where I almost resented the cat for being the one who had made it that far.
When a pure dog person reviews a cat game and can’t read cat body lsnguage….
You know what would have added substance to that game?
Deckbuilding.
Fuck the first boss. It was a pain in the ass and kept dropping shit on my head as i tried to get up. Granted i did take off context buttons being shown
I recognized the issues with the game but I still enjoyed playing it. Had some light stealth and puzzle elements and the traversal was enjoyable. The concept is nonsensical but the character perspective was a nice change. I think 4 hours is about all it could sustain. Once the charm wears off it’s rather bland. And I’m a cat person so the ability to meow on command was a high point.
Every steam review should just be changed to “got to play as a cat 10/10” Apparently nothing else matters to anyone
This is a rare chance where I played the game before Yatz reviewed it. I agree; yet. It took me 10+ hours to beat it. But there are a lot of unasnswered questions that Yatz didn’t even bring up. I think he liked it. I don’t personally think the game was worth $40. $25 yes. If we get DLC then bobs your uncle it was worth it!
Easy: You make hairballs to act as traps for others. They either stop and clean up your sick, or slip up in it if they’re hurrying, like, say, if they’re chasing you. This allows you to either lay down distractions, or lure guards into traps to let you get away if you’ve been caught, further reinforcing the stealth direction you were talking about earlier.
No cat game? What about ancient, EGA 16 color pixelicious Alley Cat?
Why was my squeaky toy trying to have a moment.
This is what every cat thinks when you pick it up
lol, the going to sleep bit. It reminds me of WoW, where every so often the cursor would turn into a cog, and I’d think “oh look, an interactive thing … never mind, it’s just a chair”.
‘Contextual button prompt’ is exactly what I was afraid this game would fall into. At this point, _Warframe_ does a better job carrying the ‘crouch, then pounce toward crosshair’ and ‘scratch your way up the wall’ cat movement mechanics set up by Catlateral Damage.
I think you missed the major fact that the robots don’t really know what a cat is, hence the odd interactions.
KITTY!!!!
We all know if you want emotional impact it has to be a dog. Cats, just don’t care.